Sierra expanded into this market by buying a handful of existing titles and properties, 1,2,3 including yanking the rights to Maxis’s Print Artist out from underneath them. But that was a big competitive market in the 90s, and software companies pounced on it, with studios such as SimCity developer Maxis releasing software like the publishing program Print Artist. Sierra is known for their long history of games, not home productivity software. LandDesigner 3D was among the first titles in Sierra’s line of productivity and lifestyle software called Sierra Home – which, yes, is strange. Although LandDesigner 3D doesn’t take enough advantage of all its gardening knowledge to replace an expert, it does successfully turn 3D design software into a welcoming product. Could you really go to the electronics store and buy a program that could do the work of a professional planner? Imagine you’re a middle-class homeowner in the late 90s who’s gotten comfortable with the computer they’ve now owned for a few years. This is a vision where software could help you plan a complicated, logistically challenging project, something you’d normally need a professional’s skills to create. Sierra LandDesigner 3D brings together the information you need to design a garden – and it lets you build the garden yourself using 3D graphics. Could a CD-ROM be as good as hiring an expert? Or in other words, why hire a landscaper to design your yard when you could get Sierra LandDesigner 3D? (Yes, that Sierra!)
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